A personal study of what LLMs are actually good and bad at

Not a scoreboard — a set of directional, scoped claims, each tied to the sources that support or contest it. Capabilities are topics; claims are the actual findings.

Incomplete, and partly unreviewed — 82 of 167 claims are drafted from a paper and not yet checked by a person, and are marked as such. Nothing is presented with more confidence than it has. How this is collected.

capabilities
34
claims
167
sources
155
techniques
27

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    2026-09-11 · forwarded by Russ: a vocabulary for the harness around a model, and a ratchet that maps onto this catalog's own loop
    Harness Engineering — Agent = Model + Harness: The 6-Layer Production Playbook
    Unattributed (independent synthesis), 2026

    A nine-page playbook presenting production agent design as six layers around the model: guides (feedforward instructions), sensors (feedback checks), a bounded agentic loop, persistent memory, permissions and budgets, and observability. Its organising idea is the ratchet: every failure becomes a permanent fix in the harness rather than a patch to a prompt. It compiles harness-only performance gains from five secondhand sources and supplies a vocabulary — guides versus sensors, computational versus inferential sensors, trip wires, capability budgets, escalation packets — that maps unusually well onto this catalog's own machinery.

    the source in full · featured as something worth reading, not as something judged correct

    Most recently checked claims

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    Reasoning

    Arithmetic, logic, planning, and compositional generalization.

    • Digit-level arithmetic

      Multi-digit arithmetic, counting, and symbol manipulation fail in ways tied to tokenization and memorization.

    • Generating and editing working code

      Whether a model can write correct code from a specification, and go beyond isolated functions to real repository-scale editing and debugging.

    • Predicting future events

      Whether a model can make well-calibrated predictions about events that haven't happened yet, not just recall or verify existing facts.

    • Reasoning about time in video

      Tracking motion, ordering, causality, and change across video frames rather than treating video as isolated stills.

    • Turning plans into physical action

      Closing the loop from perception to action in a body or simulator, where mistakes have physical consequences and cannot be retried freely.

    • Understanding speech and audio

      Hearing what is said and how it is said — tone, emotion, speaker identity, and events in a soundscape.

    Knowledge

    Factual recall, verification, long-tail and time-sensitive facts.

    Context and memory

    Using long inputs, tracking state through a task, and remembering across sessions.

    Behavior

    Sycophancy, over-refusal, instruction following, calibration, and tone.

    Agentic

    Tool use, procedure following, self-repair, and handling conflicting goals.

    Security

    Prompt injection, insecure code, package hallucination, and data leakage.

    Evaluation

    Biases when models judge, benchmark contamination, and self-assessment.